Rogue (Survivalist)
System: Pathfinder | SRD | Type: Subclass (Archetype) of Rogue
The survivalist focuses her talents on surviving harsh and unforgiving conditions that would kill a lesser rogue. Whether in blazing deserts or frigid arctic wastes—or simply the cold, hard reality of the streets—the survivalist uses her training to both ensure her own success and provide for the safety of her allies.
Class Features
Hardy (Extraordinary)
At 1st level, a survivalist is already prepared to endure extreme hardships and environmental conditions. She can go twice the normal number of days without water and triple the normal number of days without food before feeling the effects of either thirst or starvation. This ability replaces trapfinding.
Endure Elements (Spell-Like)
At 3rd level, a survivalist rogue can use endure elements once per day as a spell-like ability. The survivalist's caster level is the same as her rogue level. This ability replaces trap sense.
Source: Ultimate Combat
Back to Classes | Feats | Spells | Traits | Campaigns