Duergar Hammer

System: Pathfinder | SRD

Duergar Hammer CR 11
LE Humanoid (dwarf) Medium
Init +9 ; Senses darkvision 120 ft.; Perception +17
Defense
AC 25, touch 21, flat-footed 20 (+3 armor, +1 deflection, +4 Dex, +1 dodge, +3 monk, +1 natural, +2 Wis)
hp 93 (12d8+36)
Fort +11 Ref +14 Will +11; +2 vs. spells
Offense
Speed 60 ft.
Melee unarmed strike +14/+9 (2d6+2) or unarmed strike flurry of blows +15/+15/+10/+10/+5 (2d6+2)
Ranged +2 shuriken +16/+11 (1d2+4) or +2 shuriken flurry of blows +17/+17/+12/+12/+7 (1d2+4)
CMB +14 CMD 33 (37 vs. bull rush or trip)
Statistics
Str 14, Dex 20, Con 14, Int 10, Wis 15, Cha 4
Base Atk +9
Feats Dodge, Gray Dwarf Magic* (ironskin *), Extra Ki, Improved Initiative, Improved Unarmed Strike, Innate Flexibility* (2), Mobility, Spring Attack, Stunning Fist, Weapon Finesse
Skills Acrobatics +20 (+32 when jumping), Escape Artist +20, Perception +17, Stealth +20
Languages Common, Dwarven, Undercommon

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