Goblin Chief
System: Pathfinder | SRD
Goblin Chief
CR 9
NE
Humanoid (goblinoid)
Medium
Init +7
;
Senses darkvision 60 ft.; Perception +11
Defense
AC 22, touch 13, flat-footed 19 (+9 armor, +3 Dex)
hp 89 (10d10+30)
Fort +10
Ref +7
Will +7 (+3 vs. fear)
Offense
Speed 30 ft.
Melee +1 horsechopper +17/+12 (1d10+9/19-20/×3)
Ranged composite longbow +14/+9 (1d8+5/×3)
CMB +14 (+16 trip)
CMD 27
Statistics
Str 18,
Dex 16,
Con 14,
Int 10,
Wis 12,
Cha 6
Base Atk +10
Feats Combat Reflexes, Greater Trip, Greater Weapon Focus (horsechopper), Improved Critical (horsechopper), Improved Initiative, Iron Will, Power Attack, Step Up, Tripping Strike, Weapon Focus (horsechopper), Weapon Specialization (horsechopper)
Skills Intimidate +6, Perception +11, Ride +4, Stealth +9
Languages Goblin