Goblin Stickylord
System: Pathfinder | SRD
Goblin Stickylord
CR 6
NE
Humanoid (goblinoid)
Small
Init +6
;
Senses darkvision 60 ft.; Perception +10
Defense
AC 24, touch 17, flat-footed 18 (+5 armor, +6 Dex, +2 natural, +1 size)
hp 49 (7d8+14)
Fort +7
Ref +12
Will +3; +2 vs. fire, +4 vs. poison
Offense
Speed 30 ft.
Melee heavy mace +4 (1d6-2)
Ranged light crossbow +12 (1d6/19-20)
CMB +2
CMD 18
Statistics
Str 6,
Dex 22,
Con 13,
Int 16,
Wis 10,
Cha 8
Base Atk +5
Feats Brew Potion, Fire Tamer, Flame Heart, Point-Blank Shot, Precise Shot, Throw Anything
Skills Craft (alchemy) +13, Disable Device +16, Heal +4, Intimidate +6 (+8 vs. goblins), Knowledge (arcana, nature) +7, Perception +10, Ride +10, Sleight of Hand +11, Spellcraft +11, Stealth +21, Survival +4, Use Magic Device +5
Languages Aklo, Aquan, Goblin, Undercommon