Goblin Stickylord

System: Pathfinder | SRD

Goblin Stickylord CR 6
NE Humanoid (goblinoid) Small
Init +6 ; Senses darkvision 60 ft.; Perception +10
Defense
AC 24, touch 17, flat-footed 18 (+5 armor, +6 Dex, +2 natural, +1 size)
hp 49 (7d8+14)
Fort +7 Ref +12 Will +3; +2 vs. fire, +4 vs. poison
Offense
Speed 30 ft.
Melee heavy mace +4 (1d6-2)
Ranged light crossbow +12 (1d6/19-20)
CMB +2 CMD 18
Statistics
Str 6, Dex 22, Con 13, Int 16, Wis 10, Cha 8
Base Atk +5
Feats Brew Potion, Fire Tamer, Flame Heart, Point-Blank Shot, Precise Shot, Throw Anything
Skills Craft (alchemy) +13, Disable Device +16, Heal +4, Intimidate +6 (+8 vs. goblins), Knowledge (arcana, nature) +7, Perception +10, Ride +10, Sleight of Hand +11, Spellcraft +11, Stealth +21, Survival +4, Use Magic Device +5
Languages Aklo, Aquan, Goblin, Undercommon

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