Daemon, Piscodaemon

System: Pathfinder | SRD

Daemon, Piscodaemon CR 10
NE Outsider (aquatic, daemon, evil, extraplanar) Medium
Init +8 ; Senses darkvision 60 ft., detect good, detect magic, see invisibility; Perception +16
Defense
AC 24, touch 14, flat-footed 20 (+4 Dex, +10 natural)
hp 137 (11d10+77)
Fort +14 Ref +7 Will +9
Offense
Speed 30 ft., swim 50 ft.
Melee 2 claws +18 (2d6+7/18-20/×3 plus grab and 1d6 bleed), tentacles +16 (1d10+3 plus poison)
CMB +18 (+22 grapple) CMD 32
Statistics
Str 25, Dex 18, Con 24, Int 14, Wis 15, Cha 17
Base Atk +11
Feats Critical Focus, Improved Initiative, Multiattack, Power Attack, Sickening Critical, Vital Strike
Skills Escape Artist +18, Intimidate +17, Knowledge (planes) +16, Perception +16, Sense Motive +16, Stealth +18, Survival +16, Swim +29
Languages Abyssal, Draconic, Infernal; telepathy 100 ft.

Add to encounter | Back to Monsters