Inevitable, Zelekhut

System: Pathfinder | SRD

Inevitable, Zelekhut CR 9
LN Outsider (extraplanar, inevitable, lawful) Large
Init +9 ; Senses darkvision 60 ft., low-light vision, true seeing; Perception +20
Defense
AC 24, touch 15, flat-footed 18 (+5 Dex, +1 dodge, +9 natural, -1 size)
hp 115 (10d10+60); regeneration 5 (chaotic)
Fort +10 Ref +8 Will +10
Offense
Speed 50 ft., fly 60 ft. (average)
Melee 2 chains +17 (2d6+7 plus 1d6 electricity and trip)
CMB +18 CMD 34 (38 vs. trip)
Statistics
Str 25, Dex 20, Con 16, Int 10, Wis 17, Cha 17
Base Atk +10
Feats Dodge, Improved Initiative, Mobility, Weapon Focus (chain), Vital Strike
Skills Acrobatics +18 (+26 jump), Diplomacy +16, Fly +16, Perception +20, Sense Motive +20, Survival +16
Languages truespeech

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