Titan, Hekatonkheires

System: Pathfinder | SRD

Titan, Hekatonkheires CR 24
CE Outsider (chaotic, evil, extraplanar) Colossal
Init +6 ; Senses all-around vision, darkvision 120 ft., true seeing; Perception +35
Defense
AC 42, touch 4, flat-footed 40 (+8 armor, +2 Dex, +30 natural, -8 size)
hp 516 (24d10+384); regeneration 10 (epic)
Fort +30 Ref +12 Will +18
Offense
Speed 60 ft.; air walk
Melee +3 weapon +38/+33/+28/+23 (6d6+22 plus hundred-handed whirlwind) or slam +35 (4d8+28 plus stun)
Ranged rock +22/+17/+12/+7 (8d8+31/18-20)
CMB +51 (+53 bull rush) CMD 63 (65 vs. bull rush)
Statistics
Str 48, Dex 15, Con 43, Int 22, Wis 19, Cha 24
Base Atk +24
Feats Alertness, Cleave, Combat Expertise, Critical Focus, Great Cleave, Greater Vital Strike, Improved Bull Rush, Improved Initiative, Improved Vital Strike, Lightning Reflexes, Power Attack, Vital Strike
Skills Acrobatics +29 (+41 when jumping), Bluff +34, Climb +46, Craft (any) +33, Diplomacy +31, Escape Artist +29, Intimidate +34, Knowledge (history) +30, Knowledge (planes) +33, Perception +35, Sense Motive +35, Survival +28
Languages Abyssal, Celestial, Common; telepathy 300 ft.

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