Gnomes

System: Pathfinder | SRD | Source: Core Rulebook

Gnomes trace their lineage back to the mysterious realm of the fey, a place where colors are brighter, the wildlands wilder, and emotions more primal. Unknown forces drove the ancient gnomes from that realm long ago, forcing them to seek refuge in this world; despite this, the gnomes have never completely abandoned their fey roots or adapted to mortal culture. As a result, gnomes are widely regarded by the other races as alien and strange.

Racial Traits

Attributes

Gnomes are physically weak but surprisingly hardy, and their attitude makes them naturally agreeable.

Small

Gnomes are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.

Slow Speed

Gnomes have a base speed of 20 feet.

Low-Light Vision

Gnomes can see twice as far as humans in conditions of dim light. See Additional Rules.

Defensive Training

Gnomes get a +4 dodge bonus to AC against monsters of the giant type.

Gnome Magic

Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with a Charisma of 11 or higher also gain the following spell-like abilities: 1/day— dancing lights , ghost sound , prestidigitation , and speak with animals . The caster level for these effects is equal to the gnome's level. The DC for these spells is equal to 10 + the spell's level + the gnome's Cha

Hatred

Gnomes receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and goblinoid subtypes due to special training against these hated foes.

Illusion Resistance

Gnomes get a +2 racial saving throw bonus against illusion spells or effects.

Keen Senses

Gnomes receive a +2 racial bonus on Perception skill checks.

Obsessive

Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice.

Weapon Familiarity

Gnomes treat any weapon with the word “gnome” in its name as a martial weapon.

Languages

Gnomes begin play speaking Common, Gnome, and Sylvan. Gnomes with high Intelligence scores can choose from the following: Draconic, Dwarven, Elven, Giant, Goblin, and Orc.

Source: Core Rulebook

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