Gillmen
System: Pathfinder | SRD | Source: Advanced Race Guide
Gillmen are the remnants of a race of surface-dwelling humanoids whose homeland was drowned in a great cataclysm at the hands of the aboleth. The aboleths rescued a few survivors, warping them into an amphibious race to serve as emissaries to the surface world. Modern gillmen remain reclusive and suspicious, scarred by both the loss of their ancient heritage and the sure knowledge that aboleths do nothing without expecting to profit from it. Physically gillmen have expressive brows, pale skin, dark hair, and bright purple eyes. Three slim gills mark each side of their necks, near the shoulder, but they are otherwise close enough in appearance to humans that they can pass as such (for a time) without fear of detection.
Racial Traits
+2 Constitution, +2 Charisma, -2 Wisdom
Medium
Aquatic
Normal Speed
Amphibious
Enchantment Resistance
Water Dependent
Languages
Alternate Racial Traits
Riverfolk (replaces water dependent)
Slimehunter (replaces enchantment resistance)
Throwback
Favored Class Options
Fighter
Add +1 to the fighter's CMD when resisting two combat maneuvers of the character's choice.
Rogue
The rogue gains 1/6 of a new rogue talent.
Sorcerer
Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast.
Wizard
Add one spell from the wizard spell list to the wizard's spellbook. This spell must be at least one level below the highest spell level he can cast.
Source: Advanced Race Guide
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