Cause Fear

System: Pathfinder | SRD

Level: Adept: 1; Antipaladin: 1; Arcanist: 1; Bard: 1; Bloodrager: 1; Cleric: 1; Inquisitor: 1; Oracle: 1; Shaman: 1; Skald: 1; Sorcerer: 1; Warpriest: 1; Witch: 1; Wizard: 1

School: necromancy

Casting time: 1 standard action

Components: V, S

Range: close (25 ft. + 5 ft./2 levels)

Duration: 1d4 rounds or 1 round; see text

Saving throw: Will partial

Spell resistance: yes

The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Cause fear counters and dispels remove fear.

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