Control Weather
System: Pathfinder | SRD
Level: Arcanist: 7; Cleric: 7; Druid: 7; Elementalist Wizard: 7; Oracle: 7; Shaman: 7; Sorcerer: 7; Warpriest: 7; Witch: 7; Wizard: 7
School: transmutation
Casting time: 10 minutes; see text
Components: V, S
Range: 2 miles
Duration: 4d12 hours; see text
Saving throw: none
Spell resistance: no
You change the weather in the local area. It takes 10 minutes to cast the spell and an additional 10 minutes for the effects to manifest. You can call forth weather appropriate to the climate and season of the area you are in. You can also use this spell to cause the weather in the area to become calm and normal for the season.
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