Cure Critical Wounds
System: Pathfinder | SRD
Level: Adept: 4; Alchemist: 4; Bard: 4; Cleric: 4; Druid: 5; Hunter: 5; Inquisitor: 4; Oracle: 4; Shaman: 4; Skald: 4; Warpriest: 4; Witch: 5
School: conjuration
Casting time: 1 standard action
Components: V, S
Range: touch
Duration: instantaneous
Saving throw: Will half (harmless); see text
Spell resistance: yes (harmless); see text
This spell functions like cure light wounds, except that it cures 4d8 points of damage + 1 point per caster level (maximum +20).
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