Daze
System: Pathfinder | SRD
Level: Arcanist: 0; Bard: 0; Inquisitor: 0; Magus: 0; Skald: 0; Sorcerer: 0; Summoner: 0; Witch: 0; Wizard: 0
School: enchantment
Casting time: 1 standard action
Components: V, S, M (a pinch of wool or similar substance)
Range: close (25 ft. + 5 ft./2 levels)
Duration: 1 round
Saving throw: Will negates
Spell resistance: yes
This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.
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