Daze

System: Pathfinder | SRD

Level: Arcanist: 0; Bard: 0; Inquisitor: 0; Magus: 0; Skald: 0; Sorcerer: 0; Summoner: 0; Witch: 0; Wizard: 0

School: enchantment

Casting time: 1 standard action

Components: V, S, M (a pinch of wool or similar substance)

Range: close (25 ft. + 5 ft./2 levels)

Duration: 1 round

Saving throw: Will negates

Spell resistance: yes

This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.

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