Enervation
System: Pathfinder | SRD
Level: Arcanist: 4; Bloodrager: 4; Sorcerer: 4; Witch: 4; Wizard: 4
School: necromancy
Casting time: 1 standard action
Components: V, S
Range: close (25 ft. + 5 ft./2 levels)
Duration: instantaneous
Saving throw: none
Spell resistance: yes
You point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels (see Special Abilities). Negative levels stack.
Assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours). Usually, negative levels have a chance of becoming permanent, but the negative levels from enervation don't last long enough to do so.
An undead creature struck by the ray gains 1d4 × 5 temporary hit points for 1 hour.
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