Flame Arrow
System: Pathfinder | SRD
Level: Arcanist: 3; Bloodrager: 3; Elementalist Wizard: 3; Magus: 3; Sorcerer: 3; Wizard: 3
School: transmutation
Casting time: 1 standard action
Components: V, S, M (a drop of oil and a small piece of flint)
Range: close (25 ft. + 5 ft./2 levels)
Duration: 10 min./level
Saving throw: none
Spell resistance: no
This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.
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