Halt Undead
System: Pathfinder | SRD
Level: Arcanist: 3; Inquisitor: 3; Sorcerer: 3; Wizard: 3
School: necromancy
Casting time: 1 standard action
Components: V, S, M (a pinch of sulfur and powdered garlic)
Range: medium (100 ft. + 10 ft./level)
Duration: 1 round/level
Saving throw: Will negates (see text)
Spell resistance: yes
This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.
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