Halt Undead

System: Pathfinder | SRD

Level: Arcanist: 3; Inquisitor: 3; Sorcerer: 3; Wizard: 3

School: necromancy

Casting time: 1 standard action

Components: V, S, M (a pinch of sulfur and powdered garlic)

Range: medium (100 ft. + 10 ft./level)

Duration: 1 round/level

Saving throw: Will negates (see text)

Spell resistance: yes

This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.

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