Jump

System: Pathfinder | SRD

Level: Alchemist: 1; Arcanist: 1; Bloodrager: 1; Druid: 1; Hunter: 1; Hunter: 1; Hunter: 1; Magus: 1; Ranger: 1; Sorcerer: 1; Summoner: 1; Wizard: 1

School: transmutation

Casting time: 1 standard action

Components: V, S, M (a grasshopper's hind leg)

Range: touch

Duration: 1 min./level (D)

Saving throw: Will negates (harmless)

Spell resistance: yes

The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.

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