Magic Weapon

System: Pathfinder | SRD

Level: Antipaladin: 1; Arcanist: 1; Bloodrager: 1; Cleric: 1; Inquisitor: 1; Magus: 1; Oracle: 1; Paladin: 1; Shaman: 1; Sorcerer: 1; Warpriest: 1; Wizard: 1

School: transmutation

Casting time: 1 standard action

Components: V, S, DF

Range: touch

Duration: 1 min./level

Saving throw: Will negates (harmless, object)

Spell resistance: yes (harmless, object)

Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls.

You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). A monk's unarmed strike is considered a weapon, and thus it can be enhanced by this spell.

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