Obscuring Mist

System: Pathfinder | SRD

Level: Adept: 1; Arcanist: 1; Cleric: 1; Druid: 1; Elementalist Wizard: 1; Hunter: 1; Hunter: 1; Magus: 1; Oracle: 1; Shaman: 1; Sorcerer: 1; Warpriest: 1; Witch: 1; Wizard: 1

School: conjuration

Casting time: 1 standard action

Components: V, S

Range: 20 ft.

Duration: 1 min./level (D)

Saving throw: none

Spell resistance: no

A misty vapor arises around you. It is stationary. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).

A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area. A wall of fire burns away the fog in the area into which it deals damage.

This spell does not function underwater.

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