Statue

System: Pathfinder | SRD

Level: Alchemist: 6; Arcanist: 7; Elementalist Wizard: 7; Sorcerer: 7; Wizard: 7

School: transmutation

Casting time: 1 round

Components: V, S, M (lime, sand, and a drop of water stirred by an iron spike)

Range: touch

Duration: 1 hour/level (D)

Saving throw: Will negates (harmless)

Spell resistance: yes (harmless)

A statue spell turns the subject to solid stone, along with any garments and equipment worn or carried. In statue form, the subject gains hardness 8. The subject retains its own hit points. The subject can see, hear, and smell normally, but it does not need to eat or breathe. Feeling is limited to those sensations that can affect the granite-hard substance of the individual's body. Chipping is equal to a mere scratch, but breaking off one of the statue's arms constitutes serious damage. The subject of a statue spell can return to its normal state, act, and then return instantly to the statue state (a free action) if it so desires as long as the spell duration is in effect.

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