Deadly Juggernaut

System: Pathfinder | SRD

Level: Antipaladin: 3; Cleric: 3; Oracle: 3; Warpriest: 3; Inquisitor: 3; Paladin: 3

School: necromancy

Casting time: 1 standard action

Components: V, S

Range: personal

Duration: 1 minute/level

With every enemy life you take, you become increasingly dangerous and difficult to stop. During the duration of the spell, you gain a cumulative +1 luck bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks as well as DR 2/— each time you reduce a qualifying opponent to 0 or few hit points (maximum +5 bonus and DR 10/—) with a melee attack. A qualifying opponent has a number of Hit Dice equal to or greater than your Hit Dice –4.

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