Energy Siege Shot, Greater

System: Pathfinder | SRD

Level: Sorcerer: 6; Wizard: 6; Arcanist: 6; Summoner: 6

School: transmutation

Casting time: 10 minutes

Components: V, S, M (a ball of pitch)

Range: close (25 ft. + 5 ft./2 levels)

Duration: 10 minute/level

Saving throw: Fortitude negates (harmless, object)

Spell resistance: yes (harmless/object)

This spell functions like energy shot, except it can target siege engines of any size, not just Large siege engines.

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