Energy Siege Shot, Greater
System: Pathfinder | SRD
Level: Sorcerer: 6; Wizard: 6; Arcanist: 6; Summoner: 6
School: transmutation
Casting time: 10 minutes
Components: V, S, M (a ball of pitch)
Range: close (25 ft. + 5 ft./2 levels)
Duration: 10 minute/level
Saving throw: Fortitude negates (harmless, object)
Spell resistance: yes (harmless/object)
This spell functions like energy shot, except it can target siege engines of any size, not just Large siege engines.
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