Magic Siege Engine

System: Pathfinder | SRD

Level: Antipaladin: 2; Cleric: 2; Oracle: 2; Warpriest: 2; Inquisitor: 2; Paladin: 2; Sorcerer: 2; Wizard: 2; Arcanist: 2

School: transmutation

Casting time: 1 standard action

Components: V, S, DF

Range: touch

Duration: 1 minute/level

Saving throw: Will negates (harmless, object)

Spell resistance: yes (harmless, object)

This spell permits an indirect fire siege engine to bombard its targets with greater accuracy, delivering more damage. The siege weapon receives a +1 enhancement bonus on targeting rolls and damage rolls. If used on a direct fire siege weapon, this spell acts a magic weapon.

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