Magic Siege Engine
System: Pathfinder | SRD
Level: Antipaladin: 2; Cleric: 2; Oracle: 2; Warpriest: 2; Inquisitor: 2; Paladin: 2; Sorcerer: 2; Wizard: 2; Arcanist: 2
School: transmutation
Casting time: 1 standard action
Components: V, S, DF
Range: touch
Duration: 1 minute/level
Saving throw: Will negates (harmless, object)
Spell resistance: yes (harmless, object)
This spell permits an indirect fire siege engine to bombard its targets with greater accuracy, delivering more damage. The siege weapon receives a +1 enhancement bonus on targeting rolls and damage rolls. If used on a direct fire siege weapon, this spell acts a magic weapon.
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