Resinous Skin

System: Pathfinder | SRD

Level: Alchemist: 3; Arcanist: 3; Bloodrager: 3; Druid: 3; Hunter: 3; Hunter: 3; Investigator: 3; Sorcerer: 3; Wizard: 3

School: transmutation

Casting time: 1 standard action

Components: V, S

Range: personal

Duration: 10 minutes/level

Saving throw: see text

Spell resistance: no

You coat your body with a resinous substance, protecting you from attacks and binding weapons that strike you. You gain DR 5/piercing, as well as a +4 circumstance bonus to your CMD against disarm attempts and on saving throws against effects that cause you to drop something you are holding. Additionally, you gain a +2 circumstance bonus on combat maneuver checks to initiate a grapple, maintain a grapple, and pin a foe. Any enemy you grapple takes a –2 penalty on attempts to break the grapple and to escape the grapple using Escape Artist. Any weapon, that strikes you becomes stuck unless its wielder succeeds at a Reflex saving throw. Such a weapon can be pulled free of you only with a successful Strength check (DC = your saving throw DC for this spell). This spell has no effect on unarmed strikes or natural weapons.

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