Ash Storm

System: Pathfinder | SRD

Level: Druid: 3; Hunter: 3; Sorcerer: 3; Wizard: 3; Arcanist: 3; Hunter: 3; Witch: 3; Hunter: 3

School: conjuration

Casting time: 1 standard action

Components: V, S, M/DF (a pinch of ash)

Range: long (400 ft. + 40 ft./level)

Duration: 1 round/level

Saving throw: none

Spell resistance: no

Driving ash blocks all sight (even darkvision) within the spell's area of effect, and falling cinders cause the ground in the area to become difficult terrain.

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