Control Construct

System: Pathfinder | SRD

Level: Sorcerer: 7; Wizard: 7; Arcanist: 7

School: transmutation

Casting time: 1 standard action

Components: V, S

Range: close (25 ft. + 5 ft./2 levels)

Duration: concentration

Saving throw: none (see text)

Spell resistance: no

You wrest the control of a construct from its master. For as long as you concentrate, you can control the construct as if you were its master. You must make a Spellcraft check each round to maintain control. The DC of the Spellcraft check is (10 + the construct's HD). If the construct's creator or master is present and trying to control the construct, you both must make opposed Spellcraft checks each round to control the construct.

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