Control Construct
System: Pathfinder | SRD
Level: Sorcerer: 7; Wizard: 7; Arcanist: 7
School: transmutation
Casting time: 1 standard action
Components: V, S
Range: close (25 ft. + 5 ft./2 levels)
Duration: concentration
Saving throw: none (see text)
Spell resistance: no
You wrest the control of a construct from its master. For as long as you concentrate, you can control the construct as if you were its master. You must make a Spellcraft check each round to maintain control. The DC of the Spellcraft check is (10 + the construct's HD). If the construct's creator or master is present and trying to control the construct, you both must make opposed Spellcraft checks each round to control the construct.
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