Transmute Blood To Acid

System: Pathfinder | SRD

Level: Sorcerer: 9; Wizard: 9; Arcanist: 9

School: transmutation

Casting time: 1 standard action

Components: V, S, M (a wax doll and a vial of acid worth 10 gp)

Range: close (25 ft. + 5 ft./2 levels)

Duration: concentration (maximum 1 round/5 levels)

Saving throw: Fortitude half

Spell resistance: yes

You transmute blood in the target's body to acid, dealing 1d6 points of acid damage/2 levels (maximum 12d6) each round. The creature is staggered and sickened by the debilitating pain. A successful Fortitude save each round halves the damage and negates the staggered condition for 1 round. If this damage reduces the creature to 0 or fewer hit points, it dissolves, leaving only the barest trace of remains. A dissolved creature's equipment is unaffected.

Anyone who strikes the target with a non-reach melee weapon, natural weapon, or unarmed attack takes 3d6 points of acid damage as the acidic blood sprays on the attacker. If the attack is from a piercing or slashing manufactured weapon, the weapon also takes this damage.

This spell has no effect on creatures immune to critical hits or bleed effects.

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