Battle Trance
System: Pathfinder | SRD
Level: alchemist: 3; investigator: 3; antipaladin: 3; cleric: 4; oracle: 4; warpriest: 4; inquisitor: 3; ranger: 3; hunter: 3; witch: 4; hunter: 3
School: enchantment
Casting time: 1 standard action
Components: V, S
Range: personal
Duration: 1 minute/level
Saving throw: Will negates
Spell resistance: yes
You are transformed into a single-minded force of destruction. You gain the ferocity monster special ability, a number of temporary hit points equal to 1d6 + your caster level (maximum +10), and a +4 morale bonus on saving throws against mind-affecting effects. You cannot use the withdraw action or willingly move away from a creature that has attacked you.
When you use this spell, you immediately take 4 points of Intelligence damage. You must make a DC 20 concentration check to cast spells, and all other concentration checks to cast spells have a –5 penalty.
Back to Spells | Feats | Traits | Campaigns