River Rat

System: Pathfinder | SRD | Type: regional

You learned to swim right after you learned to walk. As a youth, a gang of river pirates put you to work swimming in nighttime rivers and canals with a dagger in your teeth so you could sever the anchor ropes of merchant vessels. You gain a +1 trait bonus on damage dealt with a dagger and a +1 trait bonus on Swim checks. Swim is always a class skill for you.

Source: Advanced Player's Guide

Back to Traits | Feats | Classes | Spells | Campaigns