Feats

SRD feats and custom campaign feats. Filter by category or view all.

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Wings of Air

Airy Stepcharacter level 9thsylph

Your bonus on saves against effects with the air or electricity descriptors and effects that deal electricity damage increases to +4. In addition, you gain a supernatural fly …

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Uncanny Alertness

This feat gives you an additional +1 bonus on Perception and Sense Motive checks, and you gain a +2 bonus on saving throws against sleep and charm effects.

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Angel Wings

Angelic Bloodaasimarcharacter level 10th

You gain a pair of gleaming feathered wings that grant a fly speed of 30 feet (average maneuverability) if wearing light armor or unencumbered, or 20 feet (poor …

Angelic Flesh

You take a –2 penalty on Disguise and Stealth checks but gain one of the following benefits, depending on the metallic affinity of your flesh (choose one).

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Blood Feaster

Blood Drinkerbase attack bonus +6dhampir

If you use your Blood Drinker feat to drain 4 or more points of Constitution from a living creature, you gain a +2 bonus on damage rolls and …

Blood Salvage

You can use your Blood Drinker feat on a dead creature of the appropriate humanoid subtype. The creature must have died less than 6 hours beforehand.

Diverse Palate

Choose a humanoid subtype or the monstrous humanoid type. You may use your Blood Drinker feat on creatures of this subtype or type.

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Fast Healer

When you regain hit points by resting or through magical healing, you recover additional hit points equal to half your Constitution modifier (minimum +1).

Heroic Defiance

DiehardEndurancebase Fortitude save +8

Once per day as an immediate action you can delay the onset of one harmful condition or affliction (such as panicked, paralyzed, stunned, and so on), including permanent …

Heroic Recovery

DiehardEndurancebase Fortitude save +4

Once per day as a standard action you may attempt a new saving throw against a harmful condition or affliction requiring a Fortitude save that is affecting you. …

Stalwart

DiehardEndurancebase attack bonus +4

While using the total defense action, fighting defensively action, or Combat Expertise, you can forgo the dodge bonus to AC you would normally gain to instead gain an …

Tenacious Survivor

Con 13DiehardEndurancehalf-orc or orc

When you are killed by hit point damage, your soul lingers in your body for a number of rounds equal to your Constitution bonus. You are still dead, …

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Draconic Breath

You gain a +2 bonus against sleep and paralysis effects. You gain a breath weapon that is determined by your scale coloration by either the Draconic Aspect feat …

Draconic Glide

You gain a +2 bonus against sleep and paralysis effects. You grow a pair of wings that you can use to fall and glide at a safe pace. …

Draconic Paragon

Draconic Aspecteither Draconic Breath or Draconic Glidecharacter level 10thkobold

You gain an additional +2 bonus against sleep and paralysis effects. You can use your breath weapon twice per day and your breath weapon damage increases to 4d6 …

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Improved Drow Nobility

Cha 13Drow Nobilityable to use drow spell-like abilitiesdrow

You may use your dancing lights, faerie fire, feather fall, and levitate spell-like abilities twice per day. Your darkness spell-like ability instead becomes deeper darkness

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Murmurs of Earth

Echoes of Stonecharacter level 9thoread

You gain a limited form of tremorsense. As a move action, you become aware of all creatures within 15 feet that are in contact with the ground at …

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Improved Eldritch Heritage

Cha 15Eldritch Heritagecharacter level 11th

You gain either the 3rd-level or the 9th-level power (your choice) of the bloodline you selected with the Eldritch Heritage feat. For purposes of using that power, treat …

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Deny Death

As long as you have 1 ki point in your ki pool, when you fail your Constitution check to stabilize, you do not lose 1 hit point. If …

Diehard

When your hit point total is below 0, but you are not dead, you automatically stabilize. You do not need to make a Constitution check each round to …

Fast Healer

When you regain hit points by resting or through magical healing, you recover additional hit points equal to half your Constitution modifier (minimum +1).

Heroic Defiance

DiehardEndurancebase Fortitude save +8

Once per day as an immediate action you can delay the onset of one harmful condition or affliction (such as panicked, paralyzed, stunned, and so on), including permanent …

Heroic Recovery

DiehardEndurancebase Fortitude save +4

Once per day as a standard action you may attempt a new saving throw against a harmful condition or affliction requiring a Fortitude save that is affecting you. …

Stalwart

DiehardEndurancebase attack bonus +4

While using the total defense action, fighting defensively action, or Combat Expertise, you can forgo the dodge bonus to AC you would normally gain to instead gain an …

Tenacious Survivor

Con 13DiehardEndurancehalf-orc or orc

When you are killed by hit point damage, your soul lingers in your body for a number of rounds equal to your Constitution bonus. You are still dead, …

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Seen and Unseen

Exile's Pathcharacter level 5thhalf-elf

You gain a +2 bonus on all saving throws against scrying or divination effects. Additionally, you gain a +2 bonus on all Stealth checks, and elves, half-elves, and …

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Improvisation

Int 13Fast Learnerhuman

You gain a +2 bonus on all skill checks for skills you have no ranks in. Furthermore, you can use all trained skills untrained.

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Dauntless Destiny

Cha 13Fearless CuriosityIntimidate 10 rankshuman

You gain a +1 bonus on saving throws against effects with the emotion descriptor; this bonus stacks with those granted by Fearless Curiosity and Intimidating Confidence. In addition, …

Intimidating Confidence

Cha 13Fearless CuriosityIntimidate 5 rankshuman

You gain a +1 bonus on saving throws against effects with the emotion descriptor; this bonus stacks with the bonus granted by Fearless Curiosity. When you confirm a …

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Flame Heart

Fire Tamercharacter level 5thgoblin

You gain fire resistance 5. When casting spells with the fire descriptor or throwing alchemist bombs that deal fire damage, treat your caster level or alchemist level as …

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Adaptive Fortune

Fortunate Oneadaptable luck racial traitcharacter level 10thhalfling

Increase the number of times per day you can use the adaptable luck racial trait by 1. Furthermore, when you use adaptable luck, increase the luck bonus for …

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Dark Sight

Gloom Sightfetchling

You gain the ability to see up to 15 feet clearly in magical darkness, such as that created by the deeper darkness spell.

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Heroic Will

Iron Willbase Will save +4human

Once per day as a standard action, you may attempt a new saving throw against a harmful condition requiring a Will save that is affecting you. If you …

Improved Iron Will

Once per day, you may reroll a Will save. You must decide to use this ability before the results are revealed. You must take the second roll, even …

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Smell Fear

Keen Scenthalf-orc or orc

You receive a +4 bonus on Perception checks to detect creatures with the shaken, frightened, or panicked conditions using scent. You can substitute your Perception skill for Sense …

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Acrobatic Steps

Whenever you move, you may move through up to 15 feet of difficult terrain each round as if it were normal terrain. The effects of this feat stack …

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Betrayer

Quick DrawPersuasivebase attack bonus +3

When you succeed at a Diplomacy check to change a creature's attitude, you can draw a weapon and make a single melee attack against that creature as an …

Rhetorical Flourish

When using the Diplomacy skill to make a request or change a creature's attitude, you can use verbal misdirection. To do so, make a Bluff check against that …

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Stretched Wings

Str 13Skill Focus (Fly)strixwing-clipped racial trait

Your strix racial fly speed increases to 60 feet (average). You ignore the wing-clipped trait's Fly check requirement to fly upward.

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Greater Spell Focus

Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. This bonus stacks with the bonus from Spell Focus.

Moonlight Summons

Spell Focus (conjuration)able to cast summon nature's ally

Creatures you summon shed light as a light spell. They are immune to confusion and sleep effects, and their natural weapons are treated as silver for the purposes …

Skeleton Summoner

Spell Focus (necromancy)ability to cast summon monster

Add “human skeleton” to the list of creatures you can summon with summon monster I and “human skeletal champion” to the list of creatures you can summon with

Spell Specialization

Select one spell of a school for which you have taken the Spell Focus feat. Treat your caster level as being two higher for all level-variable effects of …

Starlight Summons

Spell Focus (conjuration)able to cast summon nature's ally

Creatures you summon gain the Blind-Fight feat, a +5 bonus to Perception and Stealth checks in dim light or darkness, and their natural weapons are treated as cold …

Sunlight Summons

Spell Focus (conjuration)able to cast summon nature's ally

Creatures that you summon shed light as a light spell. They are immune to blinding or dazzling effects, and their natural weapons are treated as magical for overcoming …

Undead Master

Spell focus (necromancy)the ability to cast animate dead or command undead

When you cast animate dead or use the Command Undead feat, you are considered to be four levels higher when determining the number of Hit Dice you animate. …

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Cloud Step

Spider Stepmonk level 12th

As a move action, you can air walk (as the spell) up to half your slow fall distance, maximum 50 feet. You must reach a solid, level surface …

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Split Major Hex

Split hexcaster level 18th

When you use one of your major hexes (not a grand hex) that targets a creature, you can choose another creature within 30 feet of the first target …

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Oread Burrower

Stony Stepcharacter level 9thoread

You gain a burrow speed equal to 1/2 your base speed. You can burrow through sand, dirt, clay, gravel, or similar materials, but not solid stone. You do …

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Tengu Raven Form

Tengu Wingscharacter level 7thtengu

Once per day, you can take the form of a Large black bird resembling a raven, granting you a fly speed of 60 feet (good maneuverability), a +4 …

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Burrowing Teeth

You gain a burrow speed equal to 1/2 your base speed. You can burrow through sand, dirt, clay, gravel, or similar materials, but not solid stone. You do …

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Other feats

Abundant Revelations

Mystery class feature

Choose one of your revelations that has a number of uses per day. You gain 1 additional use per day of that revelation.

Accursed Hex

Hex class feature

When you target a creature with a hex that cannot target the same creature more than once per day, and that creature succeeds at …

Acrobatic

You get a +2 bonus on all Acrobatics and Fly skill checks. If you have 10 or more ranks in one of these skills, …

Additional Traits

You gain two character traits of your choice (see Chapter 8). These traits must be chosen from different lists, and cannot be chosen from …

Advanced Ranger Trap

Trap class featureranger level 5th

Add +1 to the Difficulty Class on all Perception and Disable Device skill checks to find or disable the traps you make with your …

Agile Tongue

Grippli

You have a prehensile tongue with a range of 10 feet. You can pick up items weighing no more than 5 pounds, make Sleight …

Animal Affinity

You get a +2 bonus on all Handle Animal and Ride skill checks. If you have 10 or more ranks in one of these …

Antagonize

You can make Diplomacy and Intimidate checks to make creatures respond to you with hostility. No matter which skill you use, antagonizing a creature …

Arcane Blast

Arcane spellcastercaster level 10th

As a standard action, you can sacrifice a prepared spell or unused spell slot of 1st level or higher and transform it into a …

Arcane Shield

Arcane spellcastercaster level 10th

As a immediate action, you can sacrifice a prepared spell or unused spell slot of 1st level or higher and gain a deflection bonus …

Arcane Talent

Cha 10elfhalf-elfor gnome

Choose a 0-level spell from the sorcerer/wizard spell list. You can cast this spell three times per day as a spell-like ability. The caster …

Athletic

You get a +2 bonus on Climb and Swim skill checks. If you have 10 or more ranks in one of these skills, the …

Black Cat

Catfolk

Once per day as an immediate action, when you are hit by a melee attack, you can force the opponent who made the attack …

Blood Vengeance

Half-orc or orcnonlawful

Whenever one of your allies is reduced to negative hit points or killed, you may enter a state similar to but less powerful than …

Born Alone

Orc

Whenever you kill or knock unconscious an opponent with a melee attack, you gain temporary hit points equal to your Constitution bonus (minimum 1) …

Breadth of Experience

Dwarfelfor gnome100+ years old

You get a +2 bonus on all Knowledge and Profession skill checks, and can make checks with those skills untrained.

Brewmaster

Craft (alchemy) 1 rankProfession (brewer) 1 rankdwarf

You gain a +2 bonus on Craft (alchemy) and Profession (brewer) checks, and you add +1 to the DC of any ingested poison you …

Burn! Burn! Burn!

Disable Device 1 rankgoblin

You deal an extra 1d4 points of fire damage when you attack with fire from an alchemical or nonmagical source (such as with alchemical …

Carrion Feeder

Tengu

You gain a +2 racial bonus on saving throws against diseases and ingested poisons (but not other poisons). You receive a +2 bonus on …

Casual Illusionist

Gnomegnome magic racial trait

As long as you have at least one spell-like ability unused from your gnome magic racial trait, you gain a +2 racial bonus on …

Catfolk Exemplar

Catfolk

You can take the Aspect of the Beast feat even if you do not meet the normal prerequisites. Furthermore, your catlike nature manifests in …

Childlike

Cha 13halfling

You can take 10 on Bluff checks to convince others you are telling the truth, so long as your story makes you appear innocent. …

Cloud Gazer

Sylph

You can see through fog, mist, and clouds, without penalty, ignoring any cover or concealment bonuses from such effects. If the effect is created …

Cooperative Crafting

1 rank in any Craft skillany item creation feat

You can assist another character in crafting mundane and magical items. You must both possess the relevant Craft skill or item creation feat, but …

Cosmopolitan

You can speak and read two additional languages of your choice. In addition, choose two Intelligence-, Wisdom-, or Charisma-based skills. Those skills always count …

Courageous Resolve

Craven racial trait or fearless racial traithalfling

If you have the fearless racial trait, your racial bonus on saving throws against fear effects increases to +4. If you have the craven …

Create Sanguine Elixir

Cha 15Brew PotionCraft (alchemy) 12 rankssorcerer level 3rd

Once per day, when you clear your mind to regain spell slots, you can create a sanguine elixir. When you do, pick one of …

Deceitful

You get a +2 bonus on all Bluff and Disguise skill checks. If you have 10 or more ranks in one of these skills, …

Deft Hands

You get a +2 bonus on Disable Device and Sleight of Hand skill checks. If you have 10 or more ranks in one of …

Destructive Dispel

Ability to cast dispel magic or greater dispel magiccaster level 11th

When you successfully make a targeted dispel check against an opponent, that opponent must succeed at a Fortitude save (DC equals the DC of …

Disorienting Maneuver

DodgeAcrobatics 5 ranks

If you successfully use Acrobatics to tumble through an opponent's space, you gain a +2 circumstance bonus on attack rolls against that opponent until …

Dispel Synergy

Spellcraft 5 ranks

If you successfully dispel an ongoing magical effect on an opponent, that opponent takes a –2 penalty on saving throws against your spells until …

Dispelling Fist

Improved Unarmed Strikebase attack bonus +11ability to cast dispel magiccaster level 7th

If you have dispel magic prepared or can cast it spontaneously, you can cast it as a swift action after hitting an opponent with …

Disposable Weapon

Base attack bonus +1proficient with weapon

Whenever you use a melee or thrown weapon with the fragile weapon special quality to score a critical threat against an opponent, you can …

Divine Interference

Divine spellcastercaster level 10th

As an immediate action, when an enemy within 30 feet hits an ally with an attack, you can sacrifice a prepared divine spell or …

Dwarf Blooded

Oread

Your dwarven heritage manifests in two ways. First, your speed is never modified by armor or encumbrance, as the dwarf slow and steady racial …

Eclectic

Human

Choose an additional favored class and gain either +1 hit point or +1 skill point whenever you take a level in that class. If …

Elemental Jaunt

Character level 15thifritoreadsylphor undine

Once per day, you can cast plane shift as a spell-like ability with a caster level equal to your level to transport yourself and …

Elven Spirit

Half-elf

You possess the elven magic racial trait of the elves, granting you a +2 racial bonus on caster level checks made to overcome spell …

Eschew Materials

You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still …

Expanded Arcana

Caster level 1stsee Special

Add one spell from your class's spell list to your list of spells known. This is in addition to the number of spells normally …

Expanded Fiendish Resistance

Tiefling

Pick one of the following energy types that you do not already have resistance to: acid, cold, electricity, or fire. You gain resistance 5 …

Extra Arcana

Magus arcana class feature

You gain one additional magus arcana. You must meet all the prerequisites for this magus arcana.

Extra Hex

Hex class feature

You gain one additional hex. You must meet all of the prerequisites for this hex.

Extra Revelation

Revelation class feature

You gain one additional revelation. You must meet all of the prerequisites for this revelation.

Extra Rogue Talent

Rogue talent class feature

You gain one additional rogue talent. You must meet all of the prerequisites for this rogue talent.

Extra Summons

Ability to cast summon monster as a spell-like abilitysummoner 1st

You gain 1 additional use of your summon monster spell-like ability per day.

Feline Grace

Dexterity 13catfolk

You gain a +2 bonus to your CMD against bull rush, grapple, overrun, repositioning, and trip combat maneuvers.

Ferocious Action

Ferocity racial traitorc

When you fall to 0 hit points or fewer, you lose 2 hit points each round, but you are not staggered. If you are …

Ferocious Resolve

Con 13half-orcorc ferocity racial trait

You gain the ferocity universal monster ability, allowing you to continue fighting at negative hit points. When using this ability, you gain a +2 …

Field Repair

Craft 4 ranks

If you are trained in a Craft skill appropriate to a broken item, you can repair that item with no raw material cost and …

Fight On

Con 13dwarfhalf-orcor orc

Once per day, you can gain a number of temporary hit points equal to your Constitution modifier. You can activate this feat as an …

Fire Music

Spellcraft 5 ranksability to cast bard spellsability to cast an arcane fire spell from some other spellcasting class

When you cast a bard spell that deals damage, you may replace the spell's normal damage with fire damage or split the spell's damage …

Firesight

Ifrit

You can see through fire and smoke without penalty, ignoring any cover or concealment bonuses from fire and smoke. This does not allow you …

Fleet

While you are wearing light or no armor, your base speed increases by 5 feet. You lose the benefits of this feat if you …

Giant Steps

Duergarslow and steady racial trait

When your size increases to Large or larger, your base speed increases by 20 feet. This increase applies only if the effect that changed …

Gnome Trickster

Cha 13gnomegnome magic racial trait

In addition to your normal gnome spell-like abilities, you also gain the following spell-like abilities: 1/day—mage hand and prestidigitation.

Go Unnoticed

Dex 13Small size or smaller

During the first round of combat, flat-footed opponents are considered not to have noticed you yet for the purposes of Stealth skill checks, allowing …

Gore Fiend

Half-orc or orcrage class feature

When you are raging and you confirm a critical hit with a melee weapon or a critical hit is confirmed on you (whether by …

Grasping Tail

Tiefling

You can use your tail to grab stowed items. While you cannot wield weapons with your tail, you can use it to retrieve small, …

Groundling

Cha 13gnomegnome magic racial trait

You can use speak with animals as a spell-like ability at will, but only to communicate with burrowing animals like gophers, moles, and the …

Gunsmithing

If you have access to a gunsmith's kit, you can create and restore firearms, craft bullets, and mix black powder for all types of …

Half-Drow Paragon

Drow-blooded and drow magic racial traitshalf-elf

You count as a drow for any effects that relate to race. Furthermore, the spell-like abilities granted to you by your drow magic racial …

Heavenly Radiance

Aasimardaylight spell-like abilitysufficiently high level (see below)

You gain one additional use per day of daylight. Choose one spell from the table below; by expending a use of daylight, …

Hobgoblin Discipline

Base attack bonus +1hobgoblin

While you are within 30 feet of at least two other hobgoblins, you gain a +1 morale bonus on saving throws.

Human Spirit

Half-elf

You receive 1 bonus skill rank. Whenever you gain another Hit Die, you gain an additional skill rank. You cannot gain more than four …

Incremental Elemental Assault

Suli

You may use your elemental assault ability in 1-round increments, up to a maximum number of rounds per day equal to your character level. …

Inner Breath

Character level 11thsylph

You no longer need to breathe. You are immune to effects that require breathing (such as inhaled poison). This does not give you immunity …

Ironguts

Con 13dwarfhalf-orcor orc

You gain a +2 racial bonus on saving throws against any effect causing the nauseated or sickened conditions and against all ingested poisons (but …

Ironhide

Con 13dwarfhalf-orcor orc

You gain a +1 natural armor bonus due to your unusually tough hide.

Ki Stand

While you have at least 1 ki point in your ki pool, you can stand up as a swift action that provokes attacks of …

Leadership

Character level 7th

This feat enables you to attract a loyal cohort and a number of devoted subordinates who assist you. A cohort is generally an NPC …

Learn Ranger Trap

Survival 5 ranks

Select one ranger trap (see page 64). You may use this trap a number of times per day equal to your Wisdom bonus (minimum …

Life's Blood

Samsaran

At will as a full-round action, you may perform a special bloodletting ritual through which you sacrifice some of your own vitality to heal …

Lingering Invisibility

Duergar

When your invisibility ends, you gain concealment for 1 round per minute of duration the invisibility effect had remaining (minimum 1 round). This only …

Long-Nose Form

Character level 3rdtengu

Once per day, you can assume the form of a human whose nose is the length of your beak. This spell-like ability functions as

Lucky Halfling

Halfling

Once per day, when one of your allies within 30 feet makes a saving throw, you may roll the same saving throw as if …

Lucky Healer

Adaptive luck racial traithalfling

Spend a use of your adaptive luck racial trait to reroll the damage healed from a single magical healing effect (such as a spell …

Magical Aptitude

You get a +2 bonus on all Spellcraft checks and Use Magic Device checks. If you have 10 or more ranks in one of …

Magical Tail

Kitsune

You gain a new spell-like ability, each usable twice per day, from the following list, in order: disguise self, charm person, misdirection

Master Alchemist

Craft (alchemy) 5 ranks

You receive a +2 bonus on Craft (alchemy) checks, and you may create mundane alchemical items much more quickly than normal. When making poisons, …

Master Craftsman

5 ranks in any Craft or Profession skill

Choose one Craft or Profession skill in which you possess at least 5 ranks. You receive a +2 bonus on your chosen Craft or …

Mother's Gift

Changeling

Your dark legacy manifests in one of the following ways. You choose the manifestation when you choose the feat, and once selected it cannot …

Multitalented Mastery

Character level 5thhalf-elfmultitalented racial trait

All of your classes are considered favored classes. You gain either +1 hit point or +1 skill point whenever you take a level in …

Mythic Companion, Mythic

You must be non-mythic

You're considered a mythic creature for the purposes of determining how mythic spells and effects affect you. If you ever become mythic, you gain …

Natural Charmer

Cha 17dhampir

You can take 20 on any Charisma-based skills to charm, convince, persuade, or seduce humanoids whose attitude is at least friendly to you. Taking …

Oracular Intuition

Mystery class feature

You get a +2 bonus on Sense Motive checks and Spellcraft checks. If you have 10 or more ranks in one of these skills, …

Pass For Human

Half-elfhalf-orcor halfling (see Special)

You receive a +10 bonus on Disguise checks to disguise yourself as a human, and do not receive the penalty for disguising yourself as …

Planar Preservationist

Preservationist alchemist archetype

For every summon nature's ally extract you know, you learn the equivalent summon monster spell as an extract. If you later learn other summon …

Preferred Spell

Spellcraft 5 ranksHeighten Spell

Choose one spell which you have the ability to cast. You can cast that spell spontaneously by sacrificing a prepared spell or spell slot …

Prodigy

Choose two Craft, Perform, or Profession skills in any combination (two Craft skills, a Craft skill and a Perform skill, and so on). You …

Prophetic Visionary

Mystery class feature

Once per day, you can enter a deep trance to receive a vision of the future. The trance lasts for 10 minutes, during which …

Racial Heritage

Human

Choose another humanoid race. You count as both human and that race for any effects related to race. For example, if you choose dwarf, …

Raging Vitality

Whenever you are raging, the morale bonus to your Constitution increases by +2. Your rage does not end if you become unconscious. While unconscious …

Razortusk

Half-orc

You can make a bite attack for 1d4 points of damage, plus your Strength modifier. You're considered proficient in this attack and can apply …

Realistic Likeness

Kitsune

You can precisely mimic the physical features of any individual you have encountered. When you use your racial change shape ability, you can attempt …

Resilient Brute

Half-orc or orc

Once per day, when a creature confirms a critical hit against you, you may treat half the damage as nonlethal damage. You cannot use …

Resilient Eidolon

Eidolon class feature

If you are knocked unconscious, fall asleep, or are killed, your eidolon remains for a number of rounds equal to your summoner level before …

Run

When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) …

Sacred Summons

Aura class featureability to cast summon monster

When using summon monster to summon creatures whose alignment subtype or subtypes exactly match your aura, you may cast the spell as a standard …

Scavenger's Eye

Tengu

You gain a +2 bonus on Appraise checks. You may determine the most valuable item in a hoard as a standard action and gain …

Sea Legs

Profession (sailor) 5 ranks

You gain a +2 bonus on Acrobatics, Climb, and Swim checks.

Self-Sufficient

You get a +2 bonus on all Heal checks and Survival checks. If you have 10 or more ranks in one of these skills, …

Shadow Caster

Caster level 1stdrow

When you cast spells of the shadow subschool or spells with the darkness descriptor, you are considered two levels higher when determining the duration …

Shadow Ghost

Fetchlingshadow walk spell-like ability

You gain the ability to use shadow walk an additional time each day.

Shadow Walker

Fetchlingshadow walk spell-like ability

You can expend one use of your shadow walk spell-like ability to use dimension door as a spell-like ability. Your start and end locations …

Shadowy Dash

Wayang

Whenever you are in an area of dim light or darkness, you can move at full speed using Stealth without taking the normal –5 …

Shapeshifter Foil

Knowledge (arcana) 5 ranks or Knowledge (nature) 5 ranksability to use any polymorph effect

A creature you deal damage to has difficulty using or maintaining polymorph effects until the end your next turn. To use a polymorph effect …

Shared Insight

Wis 13half-elf

As a move action, you can grant all friendly creatures within 30 feet who can see or hear you a +2 bonus on Perception …

Shared Manipulation

Cha 13half-elf

As a move action, you can grant all friendly creatures within 30 feet who can see or hear you a +2 bonus on Bluff …

Sleep Venom

Vishkanya

As a swift action, you may alter the effects of your venom so the target falls unconscious. This changes the initial and secondary effect …

Sociable

Cha 13half-elf

As a move action, you grant all friendly creatures within 30 feet who can see or hear you (including yourself) a +2 bonus on …

Sorcerous Bloodstrike

Cha 13sorcerer bloodline class feature

Once per day, as an immediate action upon reducing a creature to 0 or fewer hit points with one of your sorcerer spells, you …

Spell Bane

While your bane class feature is affecting a creature type, the saving throw's DCs for your spells increase by +2 for creatures of that …

Spell Bluff

Bluff 5 ranksSpellcraft 5 ranks

If another spellcaster tries to counterspell your casting, she adds +4 to her Spellcraft DC when trying to determine your spell.

Because you have …

Spell Hex

Major hex class feature

Select one 1st-level spell in the class that grants you the major hex class feature. You can learn that spell as a hex, and …

Spell Mastery

1st-level wizard

Each time you take this feat, choose a number of spells that you already know equal to your Intelligence modifier. From that point on, …

Spell Perfection

Spellcraft 15 ranksat least three metamagic feats

Pick one spell which you have the ability to cast. Whenever you cast that spell you may apply any one metamagic feat you have …

Spider Summoner

Ability to cast summon monster or summon nature's ally spellsdrow

When casting either a summon monster spell or a summon nature's ally spell, your options increase. Depending on the level of the spell, you …

Splintering Weapon

Base attack bonus +1proficient with weaponweapon made of primitive material

Whenever you use a melee or thrown weapon with the fragile weapon feature (page 146) or similar quality and hit an opponent, you can …

Spontaneous Metafocus

Cha 13one metamagic featable to spontaneously cast spells

Pick a single spell that you are able to cast spontaneously. When you apply metamagic feats to that spell, you can cast the spell …

Stealthy

You get a +2 bonus on all Escape Artist and Stealth skill checks. If you have 10 or more ranks in one of these …

Steam Caster

Undine

You may increase the casting time of a fire spell to a full-round action, infusing it with elemental power (spells with a casting time …

Steel Soul

You receive a +4 racial bonus on saving throws against spells and spell-like abilities. This replaces the normal bonus from the dwarf's hardy racial …

Stoic Pose

Svirfneblin

By spending 5 rounds finding a suitable location, you can hold yourself so still that you appear to be a Small object such as …

Stone-Faced

Dwarf

You receive a +4 bonus on Bluff checks to lie or conceal your feelings or true motives, but not to feint in combat or …

Strong Comeback

Whenever you are allowed to reroll an ability check, a skill check, or a saving throw, you gain a +2 circumstance bonus on the …

Summoner's Call

Eidolon class feature

Whenever you summon your eidolon, you may give it a +2 enhancement bonus to its Strength, Dexterity, or Constitution. This bonus lasts 10 minutes …

Surge of Success

Human

When you confirm a critical hit or roll a natural 20 on a saving throw, you gain a +2 circumstance bonus on a single …

Taunt

Cha 13Small size or smaller

You can demoralize opponents using Bluff rather than Intimidate (see the Intimidate skill description for details) and take no skill check penalty for being …

Theurgy

Wis 13Int or Cha 13able to cast 1st-level arcane spellsable to cast 1st-level divine spells

You can augment the power of your divine spells with arcane energy and augment your arcane spells with divine energy.

When casting a divine …

Toughness

You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more …

Trap Wrecker

Power AttackDisable Device 1 rankorc

You can attempt to disarm a trap by striking it with a melee weapon instead of making a Disable Device check. As a full-round …

Trapper's Setup

Craft (traps) 5 ranks

When you manually trigger a trap against opponents, that trap receives either a +2 circumstance bonus on melee attack rolls or a +2 circumstance …

Unsanctioned Knowledge

Int 13ability to cast 1st-level paladin spells

Pick one 1st-level spell, one 2nd-level spell, one 3rd-level spell, and one 4th-level spell from the bard, cleric, inquisitor, or oracle spell lists. Add …

Vigilant Eidolon

Eidolon class feature

While your eidolon is within your reach, you gain a +4 bonus on Perception checks. If you have 10 or more ranks in Perception, …

Voice of the Sibyl

Cha 15

You get a +1 bonus on all Bluff, Diplomacy, and Perform (oratory) skill checks. If you have 10 or more ranks in one of …

Warrior Priest

Ability to cast divine spellsdomain or mystery class feature

You gain a +1 bonus on initiative checks and a +2 bonus on concentration checks made to cast a spell or use a spell-like …

Water Skinned

Undine

As a standard action, you can extinguish a small nonmagical fire with a touch, affecting anything up to the size of a large campfire. …

Well-Prepared

Halfling

Once per day, when confronted with a situation that calls for a particular mundane item of equipment, you may make a Sleight of Hand …

Witch Knife

Witch class

Each day, when you prepare your spells, you can select a masterwork or magical dagger, transforming it into a witch knife, which serves as …

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