Feats
SRD feats and custom campaign feats. Filter by category or view all.
Other feats
Aquatic Spell
Ascendant Spell
Ascendant Spell, Mythic
You can modify a spell to imitate the mythic version of that spell. An ascendant spell uses the mythic version of the spell, but …
Authoritative Spell
Benthic Spell
Blissful Spell
Bouncing Spell
Whenever a bouncing spell targeting a single creature has no effect on its intended target (whether due to spell resistance or a successful saving …
Brackish Spell
Brisk Spell
Burning Spell
The acid or fire effects of the affected spell adhere to the creature, causing more damage the next round. When a creature takes acid …
Centered Spell
Cherry Blossom Spell
Coaxing Spell
Concussive Spell
With sonic damage comes a concussive wave of energy that rattles creatures affected by the spell. A concussive spell causes creatures that take damage …
Conditional Spell
Consecrate Spell
Contagious Spell
Contingent Spell
Crypt Spell
Dazing Spell
You can modify a spell to daze a creature damaged by the spell. When a creature takes damage from this spell, they become dazed …
Delayed Spell
Disruptive Spell
Targets affected by a disruptive spell must make concentration checks when using spells or spell-like abilities (DC equals the save DC of the disruptive …
Echoing Spell
When you cast an echoing spell, it does not disappear entirely from memory, and you can cast it one additional time during that day. …
Eclipsed Spell
Ectoplasmic Spell
An ectoplasmic spell has full effect against incorporeal or ethereal creatures. An ectoplasmic spell uses up a spell slot one level higher than the …
Elemental Spell
Choose one energy type: acid, cold, electricity, or fire. You may replace a spell's normal damage with that energy type or split the spell's …
Empower Spell
All variable, numeric effects of an empowered spell are increased by half, including bonuses to those dice rolls.
Saving throws and opposed rolls are …
Encouraging Spell
Enlarge Spell
You can alter a spell with a range of close, medium, or long to increase its range by 100%. An enlarged spell with a …
Extend Spell
An extended spell lasts twice as long as normal. A spell with a duration of concentration, instantaneous, or permanent is not affected by this …
Familiar Spell
Fearsome Spell
Flaring Spell
The electricity, fire, or light effects of the affected spell create a flaring that dazzles creatures that take damage from the spell. A flare …
Fleeting Spell
Focused Spell
When casting a spell that affects or targets more than one creature, you can choose one target or creature within the spell effect. That …
Furious Spell
Heighten Spell
A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually …
Intensified Spell
An intensified spell increases the maximum number of damage dice by 5 levels. You must actually have sufficient caster levels to surpass the maximum …
Intuitive Spell
Jinxed Spell
Latent Curse
Lingering Spell
You may cause an instantaneous spell that affects an area to persist until the beginning of your next turn. Those already in the area …
Logical Spell
Maximize Spell
All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells …
Merciful Spell
You can alter spells that inflict damage to inflict nonlethal damage instead. Spells that inflict damage of a particular type (such as fire) inflict …
Murky Spell
Persistent Spell
Whenever a creature targeted by a persistent spell or within its area succeeds on its saving throw against the spell, it must make another …
Piercing Spell
When you cast a piercing spell against a target with spell resistance, it treats the spell resistance of the target as 5 lower than …
Quicken Spell
Casting a quickened spell is a swift action. You can perform another action, even casting another spell, in the same round as you cast …
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