Rage Prophet
System: Pathfinder | SRD | Type: Prestige class | Hit Die: d10
The rage prophet has considerable spellcasting ability, but it usually serves as a conduit to enhance his fighting prowess. His combat skills are considerable and his ability to keep himself going in any fight and to focus his physical rage into supernatural power gives him an unexpected boost in power and versatility to overcome any challenge.
Throughout the wilderness, there are those warriors whose powers are infused by the spirits, who see and hear into the world beyond and draw unthinkable reserves of power from it. They are the chosen of the gods, and they often hold status nearly equal to that of a chief or shaman in a typical tribe, or sometimes even exceeding this. Rage prophets can dispense advice through their communion with the spirits and ability to divine the future.
Rage prophets are always barbarian/oracles, though some have levels in other classes as well. The most popular oracle mystery among rage prophets is that of battle, for skill in battle is respected in barbarian society, but oracles of all mysteries find their way into positions as war-chiefs, counselors, and leaders. Some rage prophets choose to live apart or to act as wandering champions, belonging to all tribes and none, following the lead of their spirit guides rather than the dictates of any one tribal chief or council. Though sometimes looked at askance by tribal leaders, these wanderers are popular with many barbarians, who see them as the perfect exemplars of the strength, virtue, and power of the free folk, owing nothing to anyone but the sky above, the earth beneath, and the spirits within.
Class Skills
The rage prophet's class skills are Climb (Str), Heal (Wis), Intimidate (Cha), Knowledge (history) (Int), Knowledge (religion) (Int), Sense Motive (Wis), Spellcraft (Int), and Swim (Str).
Class Features
Spirit Guide (Spell-Like)
Every rage prophet possesses a spirit guide, an insubstantial phantom that speaks to his mind, watches over him, and lends him its strength and wisdom. Whenever the rage prophet rages, he gains the benefit of a single guidance spell from his spirit guide; this bonus can be used at any time during his rage. The spirit guide also allows the rage prophet to use dancing lights, ghost sound, and mage hand as spell-like abilities once per day each (caster level equal to the rage prophet's class level). The DCs are Charisma-based.
Raging Healer (Supernatural)
Indomitable Caster (Extraordinary)
Ragecaster (Supernatural)
Spirit Guardian (Spell-Like)
At 5th level, the competence bonus provided by the spirit guide's guidance spell increases to half the rage prophet's class level when used while battling a fey, outsider, undead, or incorporeal creature. As a swift action, the rage prophet can spend 1 round of rage (whether he is raging or not) to give his armor and weapons the ghost touch property for 1 round; this effect ends if the item is no longer in his possession.
Enduring Rage (Supernatural)
Raging Spellstrength (Supernatural)
Spirit Warrior (Supernatural)
At 9th level, the competence bonus provided by the rage prophet's guidance increases to his rage prophet level when used while battling a fey, outsider, undead, or incorporeal creature. His ability to give his armor and weapons the ghost touch property becomes an immediate action instead of a swift action.
Source: Advanced Player's Guide
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