3-Point Evolutions

System: Pathfinder | SRD | Type: eidolon

The following evolutions cost 3 points from the eidolon’s evolution pool.

Blindsense (Ex)

Source: PZO1115

An eidolon’s senses become incredibly acute, giving it blindsense out to a range of 30 feet. This ability allows the eidolon to pinpoint the location of creatures that it cannot see without having to make a Perception check, but such creatures still have total concealment from the eidolon. Visibility still affects the eidolon’s movement and it is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see. The summoner must be at least 9th level before selecting this evolution.

Burrow (Ex)

Source: PZO1115

An eidolon grows thick and gnarled claws, allowing it to move through the earth. The eidolon gains a burrow speed equal to 1/2 its base speed. It can use this speed to move through dirt, clay, sand, and earth. It does not leave a hole behind, nor is its passage marked on the surface. The summoner must be at least 9th level before selecting this evolution.

Celestial Appearance (Ex)

Source: PZO9450

The eidolon appears as a celestial creature and manifests some of the abilities of a celestial.

Prerequisite: Must be of good alignment

Benefit: Spells and effects that target creatures with the good subtype or have specific effects against such creatures affect the eidolon as if it were a celestial. The eidolon gains a +2 bonus on saves against disease, petrification, poison, and electricity spells and effects. It also gains spell resistance equal to 5 + its HD against spells with the evil descriptor.

At 7th level, by spending 2 additional evolution points, this bonus on saves is increased to +4 and the spell resistance is extended to affect any spells and effects from evil creatures.

At 12th level, by spending 2 additional evolution points, this protection is increased to immunity against these attacks and the spell resistance is increased to 11 + its HD (the summoner must pay for the 7th-level upgrade before paying for this 12th-level upgrade).

Damage Reduction (Su)

Source: PZO1115

An eidolon’s body becomes resistant to harm, granting it damage reduction.

Choose: one alignment: chaotic, evil, good, or lawful.

Benefit: The eidolon gains DR 5 that can be bypassed by weapons that possess the chosen alignment. The alignment must be opposite to one of the alignments possessed by the eidolon. At 12th level, this protection can be increased to DR 10 by spending 2 additional evolution points. The summoner must be at least 9th level before selecting this evolution.

Source: d20pfsrd

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