Magrim
System: Pathfinder | SRD | Alignment: LN
The Taskmaster
Pantheon: Dwarven Deities
Areas of concern: Death, fate, underworld
Domains: Earth , Law , Repose , Rune
Subdomains: Ancestors , Inevitable , Souls , Wards
Favored weapon: Hammer
Symbol: Rune-carved cave entrance
Sacred animal: Mole
Sacred colors: Black, white
Obedience
Using a chisel and hammer, carve the rune for “repose” on a stone entryway or cave entrance. If no appropriate entryway is available, carve multiple runes on a stone surface, creating an arch of runes related to Magrim. These runes can be marked on a stone surface representative of some entryway or passage, such as the stone cover of a book of knowledge (representing the entrance to greater learning), or the first stone of a road leading to a new land. Once you have finished carving your runes, spend at least 10 minutes maintaining the tools you used for this obedience. Gain a +2 sacred or profane bonus on saving throws against necromancy spells and death effects. The type of bonus depends on your alignment—if you’re neither good nor evil, you must choose either sacred or profane the first time you perform your obedience, and this choice can’t be changed.
Source: Inner Sea Gods pg. 320