Bouncing Trick (Trick)

System: Pathfinder | SRD

Your mesmerist trick jumps to a new target after the trick is triggered.

Whenever you implant a mesmerist trick in a target’s mind, you can spend any number of additional uses of your mesmerist trick ability to transform the trick into a bouncing trick. The maximum number of uses of the mesmerist trick ability that you can spend on a single bouncing trick is equal to your Charisma modifier.
Prerequisites
Mesmerist trick class feature
Benefit Whenever you implant a mesmerist trick in a target’s mind, you can spend any number of additional uses of your mesmerist trick ability to transform the trick into a bouncing trick. The maximum number of uses of the mesmerist trick ability that you can spend on a single bouncing trick is equal to your Charisma modifier.

Source: Psychic Anthology pg. 16

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