Whipcrack

System: Pathfinder | SRD

Types: Combat

You move an opponent and use his momentum to send him reeling across the battlefield.

When you successfully reposition an opponent, its movement need not remain within your reach, though once the opponent leaves your reach, its remaining movement must be in a straight line. This movement doesn’t provoke attacks of opportunity unless you have the Greater Reposition feat.
Benefit When you successfully reposition an opponent, its movement need not remain within your reach, though once the opponent leaves your reach, its remaining movement must be in a straight line. This movement doesn’t provoke attacks of opportunity unless you have the Greater Reposition feat.
Normal The target of a reposition combat maneuver must remain within your reach at all times during its movement, except for the final 5 feet of movement, which can be to a space adjacent to your reach.

Source: Martial Arts Handbook pg. 24

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