Hinder (Blood Hex)
System: Pathfinder | SRD
You curse a bleeding opponent with uncertainty.
As a standard action, you can curse an enemy you’ve damaged with a melee attack in the last minute to become hesitant. The target must succeed at a Reflex save or take a –10 penalty on any initiative check it makes in the next minute.
Prerequisites
Int 13Use Magic Device 5 ranks
Benefit
As a standard action, you can curse an enemy you’ve damaged with a melee attack in the last minute to become hesitant. The target must succeed at a Reflex save or take a –10 penalty on any initiative check it makes in the next minute.
Special
If a shaman or witch uses this blood hex, the target is unable to take a full-attack action for 1 round. This effect can be extended with the cackle hex.
Source: Magic Tactics Toolbox pg. 29
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