Master Delver
System: Pathfinder | SRD
You’ve spent some time in Cassomir’s Locker and have learned a little bit to help you survive.
You get a +2 bonus on all Knowledge (dungeoneering) checks and Perception checks made to notice traps. Knowledge (dungeoneering) is always a class skill for you.
Prerequisites
Explored part of Cassomir’s locker
Benefit
You get a +2 bonus on all Knowledge (dungeoneering) checks and Perception checks made to notice traps. Knowledge (dungeoneering) is always a class skill for you.
Source: Cities of Golarion pg. 12
Back to Feats | Classes | Spells | Traits | Campaigns