Pile On

System: Pathfinder | SRD

Types: Combat

You can keep a foe shuddering in fear.

Once per round when you damage a creature that is shaken, frightened, or panicked, you can choose to deal half your normal damage in order to extend the duration of its fear condition by 1 round.
Prerequisites
Benefit Once per round when you damage a creature that is shaken, frightened, or panicked, you can choose to deal half your normal damage in order to extend the duration of its fear condition by 1 round.

Source: Monster Codex pg. 20

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