Candle of Invocation

System: Pathfinder | Category: Wondrous Item | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Cl 17th
Construction Requirements Cost 4,200 gp
Name Candle of Invocation
Type item

Description

Each of these special tapers is dedicated to one of the nine alignments. Simply burning the candle generates a favorable aura for the individual if the candle's alignment matches that of the character. Characters of the same alignment as the burning candle add a +2 morale bonus on attack rolls, saving throws, and skill checks while within 30 feet of the flame.

A cleric whose alignment matches the candle's operates as if two levels higher for purposes of determining spells per day if he burns the candle during or just prior to his spell preparation time. He can even cast spells normally unavailable to him as if he were of that higher level, but only so long as the candle continues to burn. Except in special cases (see below), a candle burns for 4 hours. It is possible to extinguish the candle simply by blowing it out, so users often place it in a lantern to protect it from drafts and the like. Doing this doesn't interfere with its magical properties.

In addition, burning a candle also allows the owner to cast a gate spell, the respondent being of the same alignment as the candle, but the taper is immediately consumed in the process.

Raw Data

{
  "cl": "17th",
  "url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Slotless/Slotless Wondrous Items/Candle of Invocation",
  "aura": "strong conjuration",
  "body": "<p class=\"stat-block\">Each of these special tapers is dedicated to one of the nine alignments. Simply burning the candle generates a favorable aura for the individual if the candle's alignment matches that of the character. Characters of the same alignment as the burning candle add a +2 morale bonus on attack rolls, saving throws, and skill checks while within 30 feet of the flame.</p><p class=\"stat-block\">A cleric whose alignment matches the candle's operates as if two levels higher for purposes of determining spells per day if he burns the candle during or just prior to his spell preparation time. He can even cast spells normally unavailable to him as if he were of that higher level, but only so long as the candle continues to burn. Except in special cases (see below), a candle burns for 4 hours. It is possible to extinguish the candle simply by blowing it out, so users often place it in a lantern to protect it from drafts and the like. Doing this doesn't interfere with its magical properties.</p><p class=\"stat-block\">In addition, burning a candle also allows the owner to cast a <i>gate</i> spell, the respondent being of the same alignment as the candle, but the taper is immediately consumed in the process.</p>",
  "misc": {
    "Construction Requirements": {
      "Cost": "4,200 gp"
    }
  },
  "name": "Candle of Invocation",
  "slot": "none",
  "type": "item",
  "price": "8,400 gp",
  "source": "Ultimate Equipment",
  "weight": "1/2 lb.",
  "sections": [
    {
      "body": "<p>Each of these special tapers is dedicated to one of the nine alignments. Simply burning the candle generates a favorable aura for the individual if the candle's alignment matches that of the character. Characters of the same alignment as the burning candle add a +2 morale bonus on attack rolls, saving throws, and skill checks while within 30 feet of the flame.</p><p>A cleric whose alignment matches the candle's operates as if two levels higher for purposes of determining spells per day if he burns the candle during or just prior to his spell preparation time. He can even cast spells normally unavailable to him as if he were of that higher level, but only so long as the candle continues to burn. Except in special cases (see below), a candle burns for 4 hours. It is possible to extinguish the candle simply by blowing it out, so users often place it in a lantern to protect it from drafts and the like. Doing this doesn't interfere with its magical properties.</p><p>In addition, burning a candle also allows the owner to cast a <i>gate </i>spell, the respondent being of the same alignment as the candle, but the taper is immediately consumed in the process. </p>",
      "name": "Description",
      "type": "section",
      "source": "Core Rulebook"
    }
  ],
  "description": "<p class=\"stat-block\">Each of these special tapers is dedicated to one of the nine alignments. Simply burning the candle generates a favorable aura for the individual if the candle's alignment matches that of the character. Characters of the same alignment as the burning candle add a +2 morale bonus on attack rolls, saving throws, and skill checks while within 30 feet of the flame.</p><p class=\"stat-block\">A cleric whose alignment matches the candle's operates as if two levels higher for purposes of determining spells per day if he burns the candle during or just prior to his spell preparation time. He can even cast spells normally unavailable to him as if he were of that higher level, but only so long as the candle continues to burn. Except in special cases (see below), a candle burns for 4 hours. It is possible to extinguish the candle simply by blowing it out, so users often place it in a lantern to protect it from drafts and the like. Doing this doesn't interfere with its magical properties.</p><p class=\"stat-block\">In addition, burning a candle also allows the owner to cast a <i>gate</i> spell, the respondent being of the same alignment as the candle, but the taper is immediately consumed in the process.</p>",
  "_import_path": "ultimate_equipment/item"
}

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