Elixir of Fire Breath

System: Pathfinder | Category: Potion | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Aura moderate evocation
Cl 11th
Construction Requirements Cost 550 gp
Name Elixir of Fire Breath
Type item

Description

This strange bubbling elixir bestows upon the drinker the ability to spit gouts of flame. He can breathe fire up to three times, each time dealing 4d6 points of fire damage to a single target up to 25 feet away. The target can attempt a DC 13 Reflex save for half damage. Unused blasts of fire dissipate 1 hour after the liquid is consumed.

Raw Data

{
  "cl": "11th",
  "url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Slotless/Slotless Wondrous Items/Elixir of Fire Breath",
  "aura": "moderate evocation",
  "body": "<p class=\"stat-block\">This strange bubbling elixir bestows upon the drinker the ability to spit gouts of flame. He can breathe fire up to three times, each time dealing 4d6 points of fire damage to a single target up to 25 feet away. The target can attempt a DC 13 Reflex save for half damage. Unused blasts of fire dissipate 1 hour after the liquid is consumed.</p>",
  "misc": {
    "Construction Requirements": {
      "Cost": "550 gp"
    }
  },
  "name": "Elixir of Fire Breath",
  "slot": "none",
  "type": "item",
  "price": "1,100 gp",
  "source": "Ultimate Equipment",
  "weight": "&mdash",
  "sections": [
    {
      "body": "<p>This strange bubbling elixir bestows upon the drinker the ability to spit gouts of flame. He can breathe fire up to three times, each time dealing 4d6 points of fire damage to a single target up to 25 feet away. The victim can attempt a DC 13 Reflex save for half damage. Unused blasts of fire dissipate 1 hour after the liquid is consumed. </p>",
      "name": "Description",
      "type": "section",
      "source": "Core Rulebook"
    }
  ],
  "description": "<p class=\"stat-block\">This strange bubbling elixir bestows upon the drinker the ability to spit gouts of flame. He can breathe fire up to three times, each time dealing 4d6 points of fire damage to a single target up to 25 feet away. The target can attempt a DC 13 Reflex save for half damage. Unused blasts of fire dissipate 1 hour after the liquid is consumed.</p>",
  "_import_path": "ultimate_equipment/item"
}

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