Nine Lives Stealer

System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Aura strong necromancy [evil]
Cl 13th
Construction Cost 11,528 gp 5 sp.
Construction Requirements Craft Magic Arms and Armor, finger of death
Name Nine Lives Stealer
Type item

Raw Data

{
  "cl": "13th",
  "url": "pfsrd://Core Rulebook/Rules/Magic Items/Weapons/Specific Weapons/Nine Lives Stealer",
  "aura": "strong necromancy [evil]",
  "misc": {
    "Construction": {
      "Cost": "11,528 gp 5 sp.",
      "Requirements": "Craft Magic Arms and Armor, finger of death"
    }
  },
  "name": "Nine Lives Stealer",
  "slot": "main_hand",
  "type": "item",
  "price": "23,057 gp",
  "source": "Core Rulebook",
  "weight": "4 lbs.",
  "sections": [
    {
      "body": "<p>This longsword always performs as a <i>+2 longsword</i>, but it also has the power to draw the life force from an opponent. It can do this nine times before the ability is lost. At that point, the sword becomes a simple <i>+2 longsword</i> (with a faint evil aura). A critical hit must be dealt for the sword's death-dealing ability to function, and this weapon has no effect on creatures not subject to critical hits. The victim is entitled to a DC 20 Fortitude save to avoid death. If the save is successful, the sword's death-dealing ability does not function, no use of the ability is expended, and normal critical damage is determined. This sword is evil, and any good character attempting to wield it gains two negative levels. These negative levels remain as long as the sword is in hand and disappear when the sword is no longer wielded. These negative levels never result in actual level loss, but they cannot be overcome in any way (including <i>restoration</i> spells) while the sword is wielded. </p>",
      "name": "DESCRIPTION",
      "type": "section",
      "source": "Core Rulebook"
    }
  ],
  "_import_path": "core_rulebook/item"
}

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