Bayonet

System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Name Bayonet
Type item
Weapon Dmg (L) 1d8
Weapon Dmg (T) 1d3
Weapon Price 5 gp

Description

Bayonets are close combat weapons designed to fit into the grooves or muzzles of crossbows and firearms. They allow you to make melee attacks with these weapons but render them temporarily useless as ranged weapons. Attaching or removing a bayonet is a move action.

Raw Data

{
  "url": "pfsrd://Ultimate Equipment/Rules/Arms And Armor/Weapons/Weapon Descriptions/Bayonet",
  "body": "<p class=\"stat-block\">Bayonets are close combat weapons designed to fit into the grooves or muzzles of crossbows and firearms. They allow you to make melee attacks with these weapons but render them temporarily useless as ranged weapons. Attaching or removing a bayonet is a move action.</p>",
  "misc": {
    "Weapon": {
      "Type": "P",
      "Price": "5 gp",
      "Dmg (L)": "1d8",
      "Dmg (M)": "1d6",
      "Dmg (S)": "1d4",
      "Dmg (T)": "1d3",
      "Critical": "&times;2",
      "Proficiency": "Two-Handed Melee Weapons",
      "Weapon Class": null
    }
  },
  "name": "Bayonet",
  "slot": "main_hand",
  "type": "item",
  "price": "5 gp",
  "source": "Ultimate Equipment",
  "weight": "1 lb.",
  "description": "<p class=\"stat-block\">Bayonets are close combat weapons designed to fit into the grooves or muzzles of crossbows and firearms. They allow you to make melee attacks with these weapons but render them temporarily useless as ranged weapons. Attaching or removing a bayonet is a move action.</p>",
  "_import_path": "ultimate_equipment/item"
}

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