Buffoon's Sword
System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD
Key Stats
- Weight: 2 lbs.
- Source: Ultimate Equipment
Additional Stats
| Key | Value |
|---|---|
| Aura | moderate divination |
| Cl | 10th |
| Name | Buffoon's Sword |
| Type | item |
Description
This blade seems to be and behaves in all ways as a sword of subtlety until actually used in combat. Once used in combat, it imposes a –10 penalty on all Stealth checks made by its wielder. It also makes it nearly impossible for the owner to tell a lie or engage in any other sort of subterfuge. Each time he does so, he must make a DC 15 Will saving throw to avoid blurting out the truth or taking some other involuntary action that spoils his attempted ruse. Only curse-ending magic can rid the wielder of the sword once its curse activates.
Raw Data
{
"cl": "10th",
"url": "pfsrd://Ultimate Equipment/Rules/Artifacts and Other Items/Cursed Items/Specific Cursed Items/Buffoons Sword",
"aura": "moderate divination",
"body": "<p class=\"stat-block\">This blade seems to be and behaves in all ways as a <i>sword of subtlety</i> until actually used in combat. Once used in combat, it imposes a –10 penalty on all Stealth checks made by its wielder. It also makes it nearly impossible for the owner to tell a lie or engage in any other sort of subterfuge. Each time he does so, he must make a DC 15 Will saving throw to avoid blurting out the truth or taking some other involuntary action that spoils his attempted ruse. Only curse-ending magic can rid the wielder of the sword once its curse activates.</p>",
"name": "Buffoon's Sword",
"slot": "main_hand",
"type": "item",
"source": "Ultimate Equipment",
"weight": "2 lbs.",
"sections": [
{
"body": "<p class='stat-block-1'><b>descriptor </b>sword of subtlety</p><p class='stat-block-1'><b>descriptor </b></p>",
"name": "Intended Magic Item",
"type": "section",
"source": "Ultimate Equipment"
}
],
"description": "<p class=\"stat-block\">This blade seems to be and behaves in all ways as a <i>sword of subtlety</i> until actually used in combat. Once used in combat, it imposes a –10 penalty on all Stealth checks made by its wielder. It also makes it nearly impossible for the owner to tell a lie or engage in any other sort of subterfuge. Each time he does so, he must make a DC 15 Will saving throw to avoid blurting out the truth or taking some other involuntary action that spoils his attempted ruse. Only curse-ending magic can rid the wielder of the sword once its curse activates.</p>",
"_import_path": "ultimate_equipment/item"
}
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