Lasso

System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Name Lasso
Type item
Weapon Price 1 sp
Weapon Special See text

Description

This thrown weapon is a length of rope with a simple open knot on one end that allows you entangle a foe like you would using a net. The DC to cast a spell while entangled with a lasso is 10 + the spell level being cast. An entangled creature can slip free with a successful DC 15 Escape Artist check as a full-round action. The lasso has 2 hit points and AC 10, and requires a DC 23 Strength check to break it. On a successful hit, the lasso tightens; to use it again you must spend a standard action sliding the knot to enlarge the loop.

Raw Data

{
  "url": "pfsrd://Ultimate Equipment/Rules/Arms And Armor/Weapons/Weapon Descriptions/Lasso",
  "body": "<p class=\"stat-block\">This thrown weapon is a length of rope with a simple open knot on one end that allows you entangle a foe like you would using a net. The DC to cast a spell while entangled with a lasso is 10 + the spell level being cast. An entangled creature can slip free with a successful DC 15 Escape Artist check as a full-round action. The lasso has 2 hit points and AC 10, and requires a DC 23 Strength check to break it. On a successful hit, the lasso tightens; to use it again you must spend a standard action sliding the knot to enlarge the loop.</p>",
  "misc": {
    "Weapon": {
      "Price": "1 sp",
      "Special": "See text",
      "Proficiency": "Ranged Weapons",
      "Weapon Class": null
    }
  },
  "name": "Lasso",
  "slot": "main_hand",
  "type": "item",
  "price": "1 sp",
  "source": "Ultimate Equipment",
  "weight": "5 lbs.",
  "description": "<p class=\"stat-block\">This thrown weapon is a length of rope with a simple open knot on one end that allows you entangle a foe like you would using a net. The DC to cast a spell while entangled with a lasso is 10 + the spell level being cast. An entangled creature can slip free with a successful DC 15 Escape Artist check as a full-round action. The lasso has 2 hit points and AC 10, and requires a DC 23 Strength check to break it. On a successful hit, the lasso tightens; to use it again you must spend a standard action sliding the knot to enlarge the loop.</p>",
  "_import_path": "ultimate_equipment/item"
}

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