Talisman of Reluctant Wishes

System: Pathfinder | Category: Uncategorized | Slot: Neck | SRD

Key Stats

Additional Stats

Key Value
Aura strong conjuration
Cl 20th
Name Talisman of Reluctant Wishes
Type item

Raw Data

{
  "cl": "20th",
  "url": "pfsrd://Advanced Players Guide/Rules/Magic Items/Minor Artifacts/Talisman of Reluctant Wishes",
  "aura": "strong conjuration",
  "name": "Talisman of Reluctant Wishes",
  "slot": "none",
  "type": "item",
  "source": "Advanced Player's Guide",
  "weight": "1 lb.",
  "sections": [
    {
      "body": "<p>A <i>talisman of reluctant wishes</i> appears the same as a <i>stone of controlling earth elementals</i>, a rugged rock that seems to pulse with an inner power. Its powers are quite different, however, and are dependent on the Charisma of the holder. Any character touching a <i>talisman of reluctant wishes</i> must make a DC 15 Charisma check. </p><p>If the check fails, the talisman acts as a <i>stone of weight</i>. Discarding it results in 5d6 points of damage to the character and the disappearance of the talisman.</p><p>If the check succeeds, the talisman remains with the character for 5d6 hours, or until a <i>wish</i> is made with it, whichever comes first. It then disappears.</p><p>If the check roll is a natural 20, the talisman remains for a number of months equal to the character's Charisma score, resisting any effort to get rid of it by reappearing in the character's possession, in a back pocket, at the bottom of his pack, or the like. </p><p>The artifact grants one <i>wish</i> for every 6 points of the character's Charisma (round down). It grows warm and throbs whenever its possessor comes within 20 feet of a mechanical or magic trap. (If the talisman is not held, its warning heat and pulses are of no avail.)</p><p>Regardless of which reaction results, a <i>talisman of reluctant wishes</i> disappears when its time expires, leaving behind a large diamond in its stead, valued at 1,000 gp per point of the character's Charisma.</p>",
      "name": "Description",
      "type": "section",
      "source": "Advanced Player's Guide"
    },
    {
      "body": "<p>A <i>talisman of reluctant wishes</i> can be destroyed by wishing it so, using either one of the stone's <i>wishes</i> or a <i>wish</i> spell from another source. The stone then explodes, causing 5d6 points of damage to the holder.</p>",
      "name": "Destruction",
      "type": "section",
      "source": "Advanced Player's Guide"
    }
  ],
  "_import_path": "advanced_players_guide/item"
}

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