Weapon Blanch
System: Pathfinder | Category: Ammunition | Slot: Main Hand | SRD
Key Stats
- Source: Advanced Player's Guide
- Price: 5 gp
Additional Stats
| Key | Value |
|---|---|
| Adamantine Craft Dc | 25 |
| Adamantine Price | 100 gp |
| Cold Iron Craft Dc | 20 |
| Cold Iron Price | 20 gp |
| Name | Weapon Blanch |
| Silver Craft Dc | 20 |
| Type | item |
Description
These alchemical powders have a gritty consistency. When poured on a weapon and placed over a hot flame for a full round, they melt and form a temporary coating on the weapon. The blanching gives the weapon the ability to bypass one kind of material-based damage reduction, such as adamantine, cold iron, or silver. The blanching remains effective until the weapon makes a successful attack. Each dose of blanching can coat one weapon or up to 10 pieces of ammunition. Only one kind of weapon blanch can be on a weapon at one time, though a weapon made of one special material (such as adamantine) can have a different material blanch (such as silver), and counts as both materials for the first successful hit.
Raw Data
{
"url": "pfsrd://Advanced Players Guide/Rules/Gear/Goods and Services/Special Substances and Items/Weapon Blanch",
"body": "<p id=\"weapon-blanch\">These alchemical powders have a gritty consistency. When poured on a weapon and placed over a hot flame for a full round, they melt and form a temporary coating on the weapon. The blanching gives the weapon the ability to bypass one kind of material-based damage reduction, such as adamantine, cold iron, or silver. The blanching remains effective until the weapon makes a successful attack. Each dose of blanching can coat one weapon or up to 10 pieces of ammunition. Only one kind of weapon blanch can be on a weapon at one time, though a weapon made of one special material (such as adamantine) can have a different material blanch (such as silver), and counts as both materials for the first successful hit.</p>",
"misc": {
"null": {
"Weight": "1/2 lb.",
"Gear Type": "Special Substances and Items"
},
"Silver": {
"Price": "5 gp",
"Craft DC": "20"
},
"Cold Iron": {
"Price": "20 gp",
"Craft DC": "20"
},
"Adamantine": {
"Price": "100 gp",
"Craft DC": "25"
}
},
"name": "Weapon Blanch",
"slot": "main_hand",
"type": "item",
"source": "Advanced Player's Guide",
"description": "<p id=\"weapon-blanch\">These alchemical powders have a gritty consistency. When poured on a weapon and placed over a hot flame for a full round, they melt and form a temporary coating on the weapon. The blanching gives the weapon the ability to bypass one kind of material-based damage reduction, such as adamantine, cold iron, or silver. The blanching remains effective until the weapon makes a successful attack. Each dose of blanching can coat one weapon or up to 10 pieces of ammunition. Only one kind of weapon blanch can be on a weapon at one time, though a weapon made of one special material (such as adamantine) can have a different material blanch (such as silver), and counts as both materials for the first successful hit.</p>",
"_import_path": "advanced_players_guide/item"
}
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