Brewed Reek

System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Name Brewed Reek
Type item

Description

Animal musk, spoiled meat, pungent plants, and any other foul-smelling substances on hand go into a batch of brewed reek. When boiled, this mixture becomes a thick alchemical slime that adheres to anything it touches. You can hurl brewed reek as a splash weapon with a range increment of 10 feet. A creature struck with a direct hit must succeed at a DC 15 Fortitude save or be sickened for 2d6 rounds. If the target fails its save, it must make a second Fortitude save or be nauseated for 1 round. Creatures in the splash area must make a Fortitude save or be sickened for 1 round. A creature that drinks brewed reek does not get a saving throw and is sickened for 2d6 rounds and nauseated for 1 round.

Raw Data

{
  "url": "pfsrd://Advanced Race Guide/Races/Hobgoblins/New Racial Rules/Hobgoblin Equipment/Brewed Reek",
  "body": "<p id=\"brewed-reek\">Animal musk, spoiled meat, pungent plants, and any other foul-smelling substances on hand go into a batch of brewed reek. When boiled, this mixture becomes a thick alchemical slime that adheres to anything it touches. You can hurl brewed reek as a splash weapon with a range increment of 10 feet. A creature struck with a direct hit must succeed at a DC 15 Fortitude save or be sickened for 2d6 rounds. If the target fails its save, it must make a second Fortitude save or be nauseated for 1 round. Creatures in the splash area must make a Fortitude save or be sickened for 1 round. A creature that drinks brewed reek does not get a saving throw and is sickened for 2d6 rounds and nauseated for 1 round. </p>",
  "misc": {
    "null": {
      "Craft DC": "DC 25",
      "Gear Type": "Item"
    }
  },
  "name": "Brewed Reek",
  "slot": "main_hand",
  "type": "item",
  "price": "40 gp",
  "source": "Advanced Race Guide",
  "weight": "1 lb.",
  "description": "<p id=\"brewed-reek\">Animal musk, spoiled meat, pungent plants, and any other foul-smelling substances on hand go into a batch of brewed reek. When boiled, this mixture becomes a thick alchemical slime that adheres to anything it touches. You can hurl brewed reek as a splash weapon with a range increment of 10 feet. A creature struck with a direct hit must succeed at a DC 15 Fortitude save or be sickened for 2d6 rounds. If the target fails its save, it must make a second Fortitude save or be nauseated for 1 round. Creatures in the splash area must make a Fortitude save or be sickened for 1 round. A creature that drinks brewed reek does not get a saving throw and is sickened for 2d6 rounds and nauseated for 1 round. </p>",
  "_import_path": "advanced_race_guide/item"
}

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