Mellowroot

System: Pathfinder | Category: Uncategorized | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Name Mellowroot
Type item

Description

Sneaky goblin chieftains give this orange paste to the tribe's warriors before proposing a particularly bold raid. Consuming mellowroot causes a euphoric feeling that makes you feel invulnerable. For 1 hour after consuming mellowroot, you gain a +5 alchemical bonus versus fear effects. However, while under the effects of mellowroot, you must make a DC 15 Will saving throw when you try to leave the threatened area of an opponent. If you fail the saving throw, you cannot leave the threatened area with that action but do not lose the action.

Raw Data

{
  "url": "pfsrd://Advanced Race Guide/Races/Goblins/New Racial Rules/Goblin Equipment/Mellowroot",
  "body": "<p id=\"mellowroot\">Sneaky goblin chieftains give this orange paste to the tribe's warriors before proposing a particularly bold raid. Consuming mellowroot causes a euphoric feeling that makes you feel invulnerable. For 1 hour after consuming mellowroot, you gain a +5 alchemical bonus versus fear effects. However, while under the effects of mellowroot, you must make a DC 15 Will saving throw when you try to leave the threatened area of an opponent. If you fail the saving throw, you cannot leave the threatened area with that action but do not lose the action. </p>",
  "misc": {
    "null": {
      "Craft DC": "20",
      "Gear Type": "Items"
    }
  },
  "name": "Mellowroot",
  "type": "item",
  "price": "25 gp/vial",
  "source": "Advanced Race Guide",
  "weight": "&mdash;",
  "description": "<p id=\"mellowroot\">Sneaky goblin chieftains give this orange paste to the tribe's warriors before proposing a particularly bold raid. Consuming mellowroot causes a euphoric feeling that makes you feel invulnerable. For 1 hour after consuming mellowroot, you gain a +5 alchemical bonus versus fear effects. However, while under the effects of mellowroot, you must make a DC 15 Will saving throw when you try to leave the threatened area of an opponent. If you fail the saving throw, you cannot leave the threatened area with that action but do not lose the action. </p>",
  "_import_path": "advanced_race_guide/item"
}

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