Spellscorch
System: Pathfinder | Category: Uncategorized | Slot: Slotless | SRD
Key Stats
- Price: 200 gp
- Source: Advanced Race Guide
Additional Stats
| Key | Value |
|---|---|
| Name | Spellscorch |
| Sections Contracted | contact |
| Sections Cure | 1 save |
| Sections Effect | see text |
| Sections Frequency | 1/round for 4 rounds |
| Sections Onset | - |
| Sections Save | Fortitude DC 14 |
| Sections Subtype | poison |
| Sections Url | pfsrd://Advanced Race Guide/Races/Duergar/New Racial Rules/Duergar Equipment/Spellscorch/Spellscorch |
| Type | item |
Description
Refined from rare underground crystals, this poison causes a burning headache that impedes spellcasting. If the target fails its Fortitude save, for the next minute the target must make a Concentration check with a DC equal to 10 + spell level to cast a spell, and all other concentration checks to cast spells take a –5 penalty.
Raw Data
{
"url": "pfsrd://Advanced Race Guide/Races/Duergar/New Racial Rules/Duergar Equipment/Spellscorch",
"body": "<p id=\"spellscorch\">Refined from rare underground crystals, this poison causes a burning headache that impedes spellcasting. If the target fails its Fortitude save, for the next minute the target must make a Concentration check with a DC equal to 10 + spell level to cast a spell, and all other concentration checks to cast spells take a –5 penalty.</p>",
"misc": {
"null": {
"Gear Type": "Name"
}
},
"name": "Spellscorch",
"type": "item",
"price": "200 gp",
"source": "Advanced Race Guide",
"sections": [
{
"url": "pfsrd://Advanced Race Guide/Races/Duergar/New Racial Rules/Duergar Equipment/Spellscorch/Spellscorch",
"cure": "1 save",
"name": "Spellscorch",
"save": "Fortitude DC 14",
"type": "affliction",
"onset": "—",
"effect": "see text",
"source": "Advanced Race Guide",
"subtype": "poison",
"frequency": "1/round for 4 rounds",
"contracted": "contact"
}
],
"description": "<p id=\"spellscorch\">Refined from rare underground crystals, this poison causes a burning headache that impedes spellcasting. If the target fails its Fortitude save, for the next minute the target must make a Concentration check with a DC equal to 10 + spell level to cast a spell, and all other concentration checks to cast spells take a –5 penalty.</p>",
"_import_path": "advanced_race_guide/item"
}
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